The buzz about this year's gaming ceremony has been intense, particularly after presenter Geoff Keighley shared a puzzling image of a desert monolith. The question has been revealed. The acclaimed developer is working on a brand-new Divinity game.
Titled simply Divinity, the game was presented with a audacious trailer that included memorable imagery, from a figure engulfed in flames to scenes of revelry and the very opening of infernal gates.
Anyone hoping for Divinity Original Sin 3, this is not that. The studio warned that a direct sequel to its critically acclaimed RPGs is not being worked on now.
Nevertheless, the developer described this new Divinity as a continuation of the main series. This choice of words hints that the team might be designing a more action-oriented experience as opposed to another turn-based title. At this moment, it remains theory, as only a cinematic trailer is available.
The Divinity series is widely praised and many say it sparked the contemporary revival of crunchy computer role-playing games. These games are defined by intricate stories, player agency, and deep class systems—elements that subsequently reached new heights in games like Baldur's Gate 3.
While its universe is traditional swords and sorcery, what really distinguishes Divinity apart is the unprecedented level of trust given to the player.
Where many modern RPGs have simplified options, Divinity is brimming with niche playthroughs that are viable with a specific type of character with a specific history of choices.
The series is also notoriously flexible, letting players to find creative solutions both in story and combat. Virtually all objectives can be approached in a variety of manners, frequently in surprising fashion.
It is this design philosophy that allow people to declare games like Divinity Original Sin 2 as one of the best role-playing games in history. Now, the RPG community can look forward to another adventure in this esteemed franchise.